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Order Of Battle: Panzerkrieg Password

Updated: Mar 9, 2020





















































About This Content After two years of lightning victories all across northern Europe, the German army has suffered its first major setback in the war. The great offensive to the east - the invasion of the Soviet Union - has stalled right in front of the gates of Moscow.Following the relentless defense of their capital city, the Soviets have launched several major counter-attacks during the harsh winter of 1941. German forces are forced to retreat and regroup, but must maintain their position in reach of Moscow. Once the Soviet attacks have been broken and the strength of the Panzer Divisions is replenished the offensive will resume - until total victory has been achieved. Panzerkrieg, the new expansion for Order of Battle - WW2 forms the second part of the German Grand Campaign, following the previously released Blitzkrieg DLC. Players can start the Panzerkrieg campaign from scratch, or import their core force from the end of the Blitzkrieg campaign - including all the previously unlocked commanders and specializations. The campaign focuses exclusively on the Eastern Front, including iconic battles such as the Siege of Sevastopol, the devastating urban warfare at Stalingrad and the epic clash of armour at the battle of Kursk.Features• 40+ new units, including Tiger and Panther tanks, Ferdinand tank-destroyers and Wurfrahmen motorized rocket launchers, while the Luftwaffe has been reinforced with new aircraft such as the Fw 190 series, Me 410 fighter-bombers and Ju 87 G "kanonenvogels".• Designed to be played as a grand campaign, following the Blitzkrieg campaign and preceding a yet unannounced final chapter in the German European campaign. Core force importing has been improved and expanded to include previously unlocked commanders and specializations.• A new wet climate type affects the battlefield: units move slower in the mud and dirt roads no longer provide any movement bonuses.Scenarios• Rhzev• Demyansk• Kharkov• Sevastopol• Voronezh• Kalach• Caucasus• Stalingrad• Winterstorm• Zvesda• Kharkov• Kursk 1075eedd30 Title: Order of Battle: PanzerkriegGenre: Simulation, StrategyDeveloper:The ArtistocratsRelease Date: 30 Nov, 2017 Order Of Battle: Panzerkrieg Password Outstanding. Order of Battle is just great. Outside of a whole ton of little gripes, and complaints, the OOB Blitzkrieg and Panzerkrieg are just awesome. I'm old and grew up with hex-based war board games and eventually into Panzer General series. I never really went beyond the Panzer General series, because I really enjoyed the chess aspect of the game. Recently, Panzer Corps was my war game of choice. Even though I finished Blitzkrieg and Panzerkrieg, I still am just a novice player. My second play through will be at higher difficulty, and I'll read the manual. I didn't really make use of Commanders, Generals and proper "Supply" management. I was well into the Panzerkrieg campaign before I realized that I had huge amounts of Waffen SS money to spend on Waffen SS units. That changed a lot for me. I rely far too heavily on Engineers over Tanks. Late in the campaign I bit the bullet on a Tiger Tank and eventually a Panther. They were both useless. The two tanks rarely had any ammo so they couldn't attack. However, enemy units didn't spend much time attacking it so it made a good hangout for a Commander. One thing I dislike about all these games is the effort for opposing forces to attach AA and Artillery 1st over tanks and infantry. Scenarios provide a couple free AA units that are not core, so I use them as bate when facing heavy Russian tanks. Anyways, the bottom line is that I am pleased with the OOB games and will likely get Winter War, Burma, etc. It's a much more sophisticated game then Panzercorps, and Panzer General. Just make sure you understand supply, commanders, specializations in stuff like Waffen SS, and more before you play.. How can you finish the secondary goal in the first mission: Rhzev. You have to bring the heavy infantry and stug to the assembly point. I did, no completion.Can you describe the goal better?. I am torn when thinking about providing a review for this DLC.On one hand, I really like the time period, the struggle on the Eastern Front etc.On the other hand , the Panzerkrieg DLC is full of bugs. I think the Artistocrats should have waited with the release.Even from the start of the DLC, there are bugs with importing your core. It took me 3 tries in order to get everything right, to get my leaders, units etc. There are bugs with mission objectives, for example in the Sevastopol scenario I didn't get the Luftwaffe hero. There also seems to be a bug with the new Waffen specialization: it doesn't provide the +10 RP per turn as advertised.The last one made me stop playing the DLC, until they fix it in a patch.So I will give it a failing grade this time. Just so that the developers spend more time QAing the next DLC.PS. I still love the game though.. So far good. But does anybody no how to incorperate your core units from Blitzkrieg to Panzerkrieg. I thought you coud do that.. I love this game. I think it's the successor to the Panzer General Series and better in every aspect. This is my third DLC for this game, I'll probably buy the rest eventually but I had to have this one because it's the Eastern Front. Had to have it. I played the first battle last night, it took me three hours and I lost....however, I almost won. I had to maintain control of 4 objectives \/ cities and on turn 17 in a 20 turn scenario, I screwed up and moved a garrison of 3 units north of one objective, the Soviets parachuted 3 or 4 airborne infantry into that objective and screwed me out of the victory. I was\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665to say the least, a little disgusted, but after I slept on it I had to admit the next day that I was challenged and I had fun even though I lost. The Russians are more relentless than the Japs and they never stop coming at you. So if you buy this DLC, bring your A game or prepare to be educated. Slitherine publishes the best wargames. They are unchallenged in this genre. I would really like to see them tackle a Strategic version of WW2 to take out Paradox and their overly complicated, simplisticly designed, repetitive and difficult to grasp Hearts of Iron series. Turn based instead of real time. Paradox has been milking that Clausewitz engine since the early 2000's. They need some competition and it would be great for us PC wargamers too. I would prefer to play this game than Hearts of Iron IV.. well worth the price. Honestly I think that Order fo Battle: Panzerkrieg is the best Order of Battle: World War II DLC to date. I am impressed with the new units in the game and the new maps. I can tell the game developer (The Artistocrats) put alot of effort and spent alot of time to make this latest DLC. I have put over 800 hours playing Order of Battle: World War II DLC's.Order of Battle: Panzerkrieg has alot of replay value to it The maps are huge. For example, on the first campaign mission in this DLC, I got my butt whipped by the enemy Russian units. I spent alot of hours playing that mission and I was surprised when I got defeated by the enemy AI. I went back and played that first mission all over again and I noticed that alot of the enemy units approached me differently the second time around. For instance, Russian paratroopers flew in Russian planes from the East the first time I played and landed on the southeast part of the map. The second time I played, Russian paratroopers flew in from the west and landed on the southwest part of the map. That was pretty impressive because I had to change my strategy completely on how to deal with the enemy. I fill like I'm playing part of World War II history when I'm playing Order of Battle: World War II DLC's. I can't wait until the game developer (The Artistocrats) make future DLC's for this game. I think they are givng the game developer of Panzer Corps a run for their money. I have all the Panzer Corps DLC's and I have played them all. I really liked playing Panzer Corps but I have to admit I love playing Order of Battle: World War II more.__________UpdateFirst of all I love Order of Battle: World War II and I have played every campaign so far. With that being said, I'm sorry to say that I feel like Order of Battle: Panzerkrieg is incomplete and needed more time to be worked on by the game developer and finished properly. In the beginning of the campaign, I thought it was great until I play the last three scenarios.I noticed that the last three scenarios don't feel right. On the third to last scenerio, Operation Star, the scenario starts out February 1, 1943 and tells you have 24 turns to play through the scenario. The problem is I'm only able to play until about turn 10 or 11 and then the game declares victory for you and the scenario is over with. It doesn't make any sense. How come I can;t play the full 24 turns in the scenario?In the second to last scenario, Kharkov Counterattack, it starts out February 19, 1943 but I noticed the ground is not covered with snow. It takes place right after Operation Star scenario. Why does Operation Star which basically take place in the same area have snow on the ground but not Kharkov Conterstrike? Both scenarios take place in the same month and year.Shouldn't both scenarios have snow on the ground? In the last scenario, Kursk South scenario, it takes place starting July 5, 1943. Why does the scenario only have the southern half to the Kurak Salient to play? Why was the northern half left out of the game? In my opinion, the northern half was just has important has the southern half of the Kursk salient since both halves had two large German Army Groups trying to meet and cut off and destroy thousands of Russian troops. The Kursk campaign involved millions of both Gernan and Russian troops and thousands of tanks and planes. The largest tank battle in the history of warfare took place during the Kursk campaign. I really wanted to play the whole Kursk scenario playing both the southern and northern German Army Groups trying to meet up in the middle of the Kursk Salient and try to do a massive pincer moverrment.to trap Russian troops in the Kursk Salient. I was disappointed I couldn't do any of that.Getting back to the Kursk South scenario, I don't understand why the objectives changed halfway through the scenario where in the beginning of the scenario you are supposed to attack and take the town of Oboyan but then halfway through the scenario your objective changes and you are suppose to destroy 15 Russian tanks around Prokhorovka to win the scenario. Why can't you destroy the 15 Russian tank and still take Oboyan to win the scenario? Obviously you would need to add more turns to the scenario because right now it simply is not possible to do all this. I think you should add more turns to Kursk South and add a bonus scenario to play the northern half of the Kursk Salent (Kursk North) to Order of Battle: Panzerkrieg. Or do a giant map to play the whole Kursk salent from both north and south. Just to clarify what I mean with the turns in the Panzerkrieg Campaign, in the U.S. Marines Campaign, the last scenario in the campaign (Iwo Jima) has 40 turns. In the Burma Road Campaign, the second to last scenario (Irrawaddy River) has 60 turns and the very last scenario (Race for Rangoon) has 70 turns. The Burma Road Campaign came out just before the Panzerkrieg Campaign so you would think that a newer DLC would have more turns in the scenarios. Especially when you consider that in the Kursk South scenario you have one of the largest land battles fought during World War II. The game developer only put 32 turns in the last scenario for the Panzerkrieg Campaign. In the last scenario you would think that the game developer would have at least put in a minimum 40 turns because of what past DLC campaigns had. I hope the game developer puts out a new patch to address all these problems. I really feel like this is the first Order of Battle: World War II DLC that was not done properly and the game developer had rushed to get it out for the Christmas season. It sort of reminds of what game developers done with two World War II games called Medal of Honor Airborne and Brothers in Arms Hells Highway where the first part of the games were done great and then I feel like the game developers rushed through to finish the latter part of each game just to hurry and finish them to meet a deadline.I really lke the new video that is shown at the beginning of the game. It is very well made and gives me an idea of what is coming in the future. It looks like we will be playing in the North African Campaign and the Normandy Campaign in future DLC's. I'm very excited to be playing these future DLC's along with Panzer Corps 2 coming out next year. Cheers

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