About This Game Your horse. Your passion.Get ready to fulfil your dreams at a gallop. The village's riding club needs you to win the next major competitions. Choose your favourite horse, train it and win medals for your club!Create a bond by going out riding in the countryside and taking care of it. Together you will set out on a large number of missions and earn new outfits and equipment for both of you.Lots of different horses to choose fromReal horse care and upkeep, and a real emotional bondA large number of customization optionsAn open world to explore with lots of long rides Over 15 hours of gameplay with intense training, missions and ridesMany different types of competitions and rewards 7aa9394dea Title: My Little Riding ChampionGenre: Adventure, CasualDeveloper:Toplitz Productions, Caipirinha GamesPublisher:Toplitz ProductionsRelease Date: 29 Nov, 2018 My Little Riding Champion Ativador Download [pack] my little riding champion steam. my little riding champion switch release date. jeu switch my little riding champion. my little riding champion amazon. my little riding champion switch review. my little riding champion xbox one release date. my little riding champion nintendo switch review. my little riding champion tips. my little riding champion metacritic. my little riding champion xbox one deutsch. my little riding champion nintendo switch. my little riding champion pc gratuit. my little riding champion xbox one. my little riding champion game. my little riding champion switch test. my little riding champion sur pc. my little riding champion bug. my little riding champion miniatures. my little riding champion controls. my little riding champion xbox one trailer. my little riding champion xbox one review. my little riding champion nintendo switch avis. my little riding champion xbox 1. trying my little riding champion. my little riding champion ordinateur. my little riding champion switch test. my little riding champion gratuit pc. jeu my little riding champion. my little riding champion xbox 360. my little riding champion walkthrough. my little riding champion nsp. my little riding champion ps4 video. my little riding champion sur pc. my little riding champion ps4 review. my little riding champion walkthrough. my little riding champion free. my little riding champion nederlands. my little riding champion fehler. my little riding champion game. my little riding champion rating. my little riding champion trophies. nintendo switch my little riding champion test. my little riding champion switch review. my little riding champion mac. my little riding champion switch bewertung. my little riding champion (playstation 4). my little riding champion tips. my little riding champion jeux. my little riding champion (2018). my little riding champion trophy guide. my little riding champion horse game. my little riding champion lösung. my little riding champion-plaza. my little riding champion switch fehler. my little riding champion xbox one használt. my little riding champion gameplay. my little riding champion free download. my little riding champion xbox one release date. my little riding champion xbox one youtube. my little riding champion xbox one test. jeu ps4 my little riding champion. my little riding champion ps4 walkthrough. my little riding champion ps4 game. my little riding champion telecharger. my little riding champion bug. my little riding champion collectibles. my little riding champion descargar not good not badwhen you are running and jumping uphill on footyou end up backwards from where you started the jumpgraphics are looking oldwhen there is talking in the game the mouths do not move price tag seems a bit highi only recommend this game since it is still a decent game. not good not badwhen you are running and jumping uphill on footyou end up backwards from where you started the jumpgraphics are looking oldwhen there is talking in the game the mouths do not move price tag seems a bit highi only recommend this game since it is still a decent game Beginning of Early Access: The Early Access period has begun!We are sorry for some issues with release time on the Store page. We welcome you all to give Strategic Mind: The Pacific a try and to send us your invaluable feedback.In cooperation with you, we will be able to make the game the players want it to be. Best regards,Starni Games development team. Victory in Strategic Mind: The Pacific: You may have noticed a green progress bar in the top left corner of the screen showing you the number of Victory points you currently have.At the start of each operation, you have 150 Victory points, and this number may go up to 400 or down to 0 depending on your actions.So how to get these points?Apart from 150 you have from the start, there are the following ways: Destroy or chase from the map (if enemy forces retreat by scenario) all enemy units to get up to 100 Victory points. Complete secondary objectives to get up to 100 Victory points. If there is not a single enemy unit left on the map, you gain an additional 25 Victory points. If you (or your allies) control ALL flags on the map, you gain an additional 25 points. (As you do not have Ground units during the first two operations of USA campaign, you should use Marine squad Equipment to get this done)How can you lose Victory points? Losing units. You do not lose Victory points for damaged units, only for the lost ones. (While you still spend Prestige to repair them) The more units you lose, the more Victory points you lose. However each operation has a certain “Acceptable losses” threshold, and until you have not exceeded it, you lose 0 points even if you lost a unit. Playing extra turns. At the start of operations you a number of turns available to you indicated on the “End turn” button. (For example, 10/15). The first number indicates the number of turns before the Indecision penalty starts to kick in. The second number indicates the number of turns before you lose the operation. After the first number has reached 0, each of the following turns will give you a -10 Victory points penalty per turn.To finish the operation, you have to complete all the primary objectives. And then you choose either to finish the operation immediately or to stay (if you have spare turns left) and finish some secondary objectives etc.So why do you need these points? First of all, Victory points are required to learn and level up the HQ skills. Victory points also determine what type of victory you will get. If by the time you can finish the operation you have got less than 250 - it is a Bronze victory. 250 - 349 gives you a Silver victory, 350+ gives you a Golden victory. Better victory type speeds up getting some awards (however, some of them are awarded for getting all secondary objectives done) and new ranks. Thus you will have more command points to use HQ skills.Note that type of victory does not affect the reward for completing the operation (in Prestige), but killing more enemies and finishing Secondary objectives gives you more Prestige by itself if you do not lose too many units in the process.Thus it is important to both achieve your goals and minimize your losses.We plan to add more hints with detailed information into the statistics screen.Let us know what you think in our Community hub and make sure to post your screenshots to let everyone know how well you did.. Ship weaponry in Strategic Mind: The Pacific: There are various types of naval weaponry:Main GunMost powerful artillery on any given vessel.Second gunCan be found on Battleships and Heavy Cruisers. It is less powerful than their Main Guns but usually more powerful than Destroyers or Carriers Main Gun. Second Guns can be Dual-purpose guns, which can be used to attack both naval and aerial targets.Anti-Aircraft gunThe only way (except dual-purpose guns) to deal with the enemy Aircraft.Torpedo tubeCan be found on Destroyers and be used effectively versus the enemy Carriers, submarines and even capital ships (though you would have to deal with the Barrage fire before attempting torpedo attack on the enemy Battleship.)Depth chargesMost effective anti-submarine weapon. Can be found onboard Destroyers.That is a lot to take in as you begin playing the game. So, we added an auto selection system for the ship guns. If you did not choose the gun manually, then the ship attacks with the autoselected gun.Manual selection. To select a gun, you have to click on it. The ship will be attempting to fire only that gun until you click on the same gun again (to deactivate manual selection and go back to the automatic one) or click on another gun to manually select it.You can improve the efficiency of your fleet by switching to manual selection at the right moments while saving your time with auto selection when manual selection is unnecessary.Firing zone. Sometimes the zone of fire can be blocked. You can see on the screenshot that there is Torpedo tube manually selected and it's Gun range is 2 while its firing zone is 1 or 2 hexes depending on the location of allied ships. You cannot attack with torpedoes through the hex with allied (or enemy) ships.Also, terrain such as mountains also limits the firing zone. You can easily see the firing zone of a chosen unit or naval gun by looking at the red line around it. (See screenshot)Let us know what you think of this system and how convenient it is for you. Which one do you use more auto selection or manual selection?. Holland McTyeire Smith: "We're not accustomed to occupying defensive positions. It's destructive to morale." ⎯ Holland McTyeire SmithHolland McTyeire Smith was a general in the United States Marine Corps, considered by many to be the “father” of modern U.S. amphibious warfare. While his soldiers had given him a “Howlin` Mad” nickname, their recollections on him were reverent. In the U.S. Pacific campaign general Smith takes command over the landing operations of U.S. Marine Corps forces. He will appear both in cinematics and in the headquarters room (between the operations). During the EA period, only a lonely admiral Nimitz will be occupying the headquarters, but we are working hard to give him decent company and general Smith will surely join him.In the future updates you will see more of the key characters for both campaigns, so make sure you do not miss them.With best regards,Starni Games development team. Dive bombers in Strategic Mind: The Pacific: Today, we want to tell you more about one of the games mechanics - the Dive bombing ability.On the picture, you can see an SBD-5 dive bomber attacking Kagero class destroyer (usually it is not the brightest idea, as destroyers are far from easy targets for air attacks). SBD-5 (be default) has a Dive bomber skill, which allows it to chose which ship part to attack (expect the Hull and the Engine) or make an ordinary attack (damage is split among various ship parts).Each attack does minimum damage of 1 to Hull, and the rest of it goes to the chosen ship part. Thus while torpedo bombers can deal more damage to the Hull with torpedoes, Dive bombers can perform precise strikes rendering useless selected ship parts, leaving the enemy ship easy prey for further attacks.The proper combination and teamwork of different types of units is the key to success and a sign of a truly strategic mind. Only 15 days left before the start of Early Access. Make sure to try it out and give us your thoughts and proposalsFeel free to add Strategic Mind: The Pacific to your wishlist on Steam!https://store.steampowered.com/app/991810/Strategic_Mind_The_Pacific/. The Empire of Japan ships in Strategic Mind: The Pacific: Now it is time for the Empire of Japan Navy to shine:AIRCRAFT CARRIERSCarriers: Shokaku-class and Taiho-classAircraft carriers were the key to winning major naval battles at the time. Their ability to facilitate large scale aerial attacks from afar made them top priority targets on the battlefield. Historically, the Japanese fleet lost the majority of its carrier fleet and carrier-based aviation over the few major naval battles, which preordained the course of the entire war in the Pacific. CAPITAL SHIPSBattleships: Nagato-class and Yamato-classHeavy cruisers: Mogami-class and Tone-classCapital ships embodied devastating artillery firepower. However, they were susceptible to torpedo attacks. Losing even one such a powerful vessel was a heavy blow to the entire flotilla.Japanese battleship Yamato was arguably the most powerful capital ship across all countries fleets. Only two such ships were completed, while the third one was converted into a carrier when it became apparent that aircraft carriers would be the power that decides the course of the war.ESCORT SHIPSDestroyers: Kagero-classEscort ships were the essential part of any fleet. They fulfilled a variety of duties, such as reconnaissance, fire assistance, anti-submarine protection, and others. Battleship or Carrier without Destroyers escort would have been easy prey for the enemy submarines, aircraft or vessels.*Please note, that this is still a “work in progress”.. Second Battle of Guam: The Second Battle of Guam is one of Strategic Mind: The Pacific game scenarios. It was the American recapture of the Japanese-held island of Guam captured by the Japanese in the 1941 First Battle of Guam during the Pacific campaign of WWII.. Carrier ships in Strategic Mind: The Pacific: As you may already know Strategic Mind: The Pacific will have mobile floating airfields - carrier ships. They can take up to 5 aircraft units on board depending on their class. Thus carriers have by far the biggest reach: they can attack as far as their planes could fly and return safely. Keeping your carriers at a safe distance to continue attacking from afar, and in turn, locating the positions of the enemy carriers is the key to winning major naval battles. Carriers are also a valuable asset during landing operations: providing air support to your land troops is the task of great importance. Carriers are both deadly and vulnerable, which makes them a top priority target for the enemy forces. Be warned that the enemy will try to locate and destroy your carrier ships by any means. Thus you should take great care in safeguarding them with your escort ships and other naval forces. Carriers were a novelty at the time and not all of naval officers realised the full extent of their power. You will have a chance to unleash the full potential of carrier forces upon your enemy and prove your strategic superiority.Add the game to your wishlist to stay updated :). Another screenshot of Strategic Mind: The Pacific: Two Sides. Two Commanders. Two Destinies. Work in progress.https://store.steampowered.com/app/991810/Strategic_Mind_The_Pacific/
bratinolanpulri
My Little Riding Champion Ativador Download [pack]
Updated: Mar 9, 2020
Kommentarer